quick update for any potential testing later today. more substantial changes are planned (last needs some big changes), but they'll take at least a day or two to actually make.
PICKUP ADJUSTMENTS
-removed medium health near tracks because it was in a weird spot
-moved full ammo by A sentry nest further away, changed health to a medium so that its more useful to everyone (also to make up for missing health pack mentioned on previous bullet point)
-changed medium health by A short flank to a small
-changed medium ammo by A short flank (blue side) to a small, moved it to be next to health in same area
-moved small ammo on A short flank bridge to red side, changed to medium ammo
-changed medium ammo on A long flank to a small
-moved medium ammo on B long flank to a spot that isn't hidden from red team
-moved small health/ammo combo near B main blue side slightly further away from wall, which is very significant
LAYOUT CHANGES
-removed barrels on B long flank's blue side entry, added a barrel outside of same doorway to somewhat block the same sightline
-adjusted A short flank roof to look less accessible, made short A flank a bit wider in the process
-adjusted stairs in short A flank because I wanted to put a handrail on them i guess?? also very significant
-clipped B main roofs (they were supposed to be this way in the first place)
-brought far wall of cart entry area back inwards to make things a bit more snug, which should make it a tiny bit harder to hold blue in spawn
no screenshots because im lazy (changes are minor anyways)