Changelog:
GENERAL:
-Gamemode is now 3cp instead of 2cp
-Mid caps like a normal 5cp mid; slowly, and last caps like a normal 5cp map; quickly
MID:
-Mid now has an actually midpoint (with cover walls)
-Boat has been moved into the boathouse
-The full health and small ammos now rest on the boat instead of a plank
-Remove medium health kit where the boat used to be
-The part of the playerclip brush enveloping the boathouse's giant wall of wooden planks is now an invis brush, to allow blast jumping off of it
SPAWN:
-Spawn has a new exit door directly adjacent to the respawn room
-Added arrows just outside these new doors that point towards mid
-Spawn entities have been rotated to face this new door
ALLEYWAY WITH TRUCK (plus the upper sniper room):
-Moved medium healthpack away from the truck, so it makes more sense
-Added a steep-sloped building directly below the windows of the sniper room, so you don't take fall damage on the way down through it
-Other changes, I dunno lol