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Changed game mode back to 3-CP
Shortened the map
Completely redesigned the final capture point area
Added small side route to the central area that leads to an elevated platform
Added more cover to the central area
Changed game mode to CTF
Further increased space in the central area and removed upper level
Added alternative route underneath the central area
Reworked flanking routes
Increased space around the central control point by making the area 256 hu longer
Reworked the flanking routes to prevent players from getting behind enemies easily
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