Diderdook A2
Combat among a small river
Inspired by Koth_Bagel and Pass_Timertown, Diderdook takes place among a small river. With a much more open mid / courtyard, I wanted to create a koth map that doesn't have a tiny and chokey mid point. Ideally for me to learn to balance an open space without making snipers, soldiers, and scouts overly annoying.