Changelog: - Bumped version number because of faulty compile on koth version
Changelog: Clipping adjustments Fixed blu flag clipping into the tower wall Z-fighting fixes Added rain Added an extra resupply cabinet to spawn Moved front exit resupply cabinet closer to the door Moved "We do not care about your safety" overlay Minor prop adjustments
Changelog: Added an awning on the side of the diagonal building Tweaked the lighting on the map Replaced the arrow decals with the battlement signs used by Valve Changed the stair inside the diagonal building to fix buggy collision Made the fence on blu side metal Added some clips around the map to make traversing easier by not getting stuck on things Added a cubemap on the top middle of the building next to mid
Changelog: Added some cubemaps around the map Made the map compatible with the tf2maps servers's feedback system Added some missing ground Fixed the sudden cutoff with the stone and mud at mid