Okay, so even after scaling the map down, I was still told it was huge. So I thought "What if I use the map's size to it's advantage? So now, the flag and capture point are separated, and you capture a teams flag in that team's base. The flag starts on one side of the base, and you need to get it to the other side, the capture point being much closer to the enemy team's spawn. This gives two places to offend, and two places to defend. Hopefully making this map a more interesting experience.