ctf_badwater

ctf_badwater b6

- changed the small health packs on the bridge to be medium health packs
- removed collisions on various lamps on the map
- removed collisions on the windows above the choke on red's side
- made the window in map room a door texture to increase fps
- made the window-door in map room more obvious
- updated aesthetics (aesthetics are now better-mirrored, rooves now don't look like ass and the house near the flank building on the cap zone actually has things on it)
- decorated the spawn-mid connector
- fixed an issue with the window-door in map room where it would sometimes not close properly
- changed soundscapes
- packed skybox
- added 3d skybox back in
- added 2 small health packs under the bridge on mid
- fixed demomen being able to place stickies on the spawn door
- changed the window leading to the intel to not open on touch
- made the window leading to the intel more clear
- made spawn and the house near the choke look more visually interesting inside
- properly packed the skybox (i hope)
fixed props not existing