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Crit Pumpkin Model Replacer 2.0

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Crit Pumpkin Model Replacer 2.0

Gives Crumpkins a custom model of your choosing

An edit of my other script: No Crumpkins.

This script assigns a custom model to Crit Pumpkins (aka Crumpkins) immediately as they spawn.

To make it work on your Halloween map, put this script into scripts/vscripts/ folder and create a logic_script entity with Entity Script set to custom_crumpkins.nut

In addition, you need to edit the line #4
::CUSTOM_CRUMPKIN_MODEL <- "models/yourmodelhere.mdl";
and replace models/yourmodelhere.mdl with the actual model you want to use.

And don't forget to pack the script (and the model) into your map!

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License
Free to use and modify. Credit is appreciated but not required.
Author
LizardOfOz
Downloads
211
Views
523
First release
Last update
Category
VScript

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Latest updates

  1. Rewrite

    Like with No Crumpkins, the new implementation listens to player_death event (while still being fully compatible with any other script) instead of looking over every dropped ammo pack every single tick like it used to. I've also made sure that...