Several bugs and game rebalances were fixed/made:
  • Added proper trigger_push brushes on certain fences
  • Fixed blue being able to build through first spawn during setup
  • added more health and ammo
  • made bottom flank more easier to navigate
  • added hurt trigger area when blue captures the last point
  • fixed areas where players would be stuck in props
-secrets...
Major:
  • Fixed water damage type that causes crash upon entering
  • Players getting stuck in middle spawn with the respawn visualizer
  • fixed a pothole that was inescapable D:
Minor:
  • Fixed ammo and health packs that could only be picked up by one team. (added more health and ammo)
  • Fixed water silo collision
  • Fixed lighting
  • Narrowed the trimping plank
  • Moved cargo shipping containers to block off certain sightlines
  • placed clip brushes on chemical barrels
  • Made blue not open red spawn door on last point
  • Added directions to first point as defenders
  • Made middle door of mid spawn have a smaller door relative to the catwalk's width size