Attacker's left side on last gained a staircase where it was previously a dropdown.
Attacker's upstairs right side lost the minipacks close to balcony. In place of it, there are medium packs further to the right side.
Attacker's forward spawns are now re-enterable.
Lobby in front of attacker's first spawns got subtly shorter. it retains the same width across, however.
Attacker's first spawn is now virtually sticky-proof.
Both first and second point capture times have been reduced. Solid pushes from attackers should give them wins on last now compared to previously.
Defenders have longer spawn times on last.
Setup time is slightly longer.
Much lower chance to spawn in the further back forward spawn.
Attacker's first area received a VERY rough first-pass. It looks a bit like: