cp_mariana a5
Symmetrical DeGroot style CP (Entry for Microcontest 23)
Entry for the Microcontest 23 "Time Attack !"
The map is a symmetrical Degroot gamemode, point A and B must be captured by the same team at the same time to open point C for capture for a short time.
Logic was a nightmare to make.
=====A5=========
* Changed B layout
* Elevated A
* Adjusted timings
==a3==
* skipped, minor work
==a2==
* Reworked layout
* Adjusted time to capture
The map is a symmetrical Degroot gamemode, point A and B must be captured by the same team at the same time to open point C for capture for a short time.
Logic was a nightmare to make.
=====A5=========
- Tonemap controller added (!!!)
- Minor layout change (expanded C)
- Ammo around A nerfed
- Spawn times are adjusted, 10 seconds by default, shorter (5) for defenders of point C, longer (15) for attackers of point C
- Announcer lines added
- C doors closes slower
- UI point layout reverted to pyramid (easier to understand A+B>C)
* Changed B layout
* Elevated A
* Adjusted timings
==a3==
* skipped, minor work
==a2==
* Reworked layout
* Adjusted time to capture