microcontest 23

  1. B!scuit

    cp_requiem A1

    Entry for MC23 "Timer Attack" Degroot Style 3CP A/D Built from koth_wasteland_a3 + a brand chunk of pl_campania I was working on for Spring Cleaning (I didn't even bother to remove the payload track) Took around 13 hours (tf_logic_cp_timer is pain) Custom Assets...
  2. onra77

    cp_mariana a5

    Entry for the Microcontest 23 "Time Attack !" The map is a symmetrical Degroot gamemode, point A and B must be captured by the same team at the same time to open point C for capture for a short time. Logic was a nightmare to make. =====A5========= Tonemap controller added (!!!) Minor layout...
  3. norfolk

    norfolk mc23 a1a

    Kill or defend cows Uses this stupid stupid stupis entity auguhguhu i hate you tf_logic_cp_timer Special thanks to Leezo for taking a look at my logic!
  4. Tiftid

    cp_tiftid_mc23 _a1

    A DOMCP map set in the woods... kind of. I call it DOMCP because it has three control points along the map's line of symmetry, and owning all three at any given time will give you the W. But it's very nonstandard: 0) The teams roll out to each other's points. WIN: Cap the enemy point. Your...
  5. August101

    plr_august101_mc23 a2

    Using tf_logic_cp_timer to make a weird mix of koth and payload race.
  6. 14bit

    Microcontest #23: Timer Attack!

    Welcome to Microcontest 23: Timer Attack! Name: Timer Attack! Difficulty: 5/5 Time Limit: 24 Hours Prompt: Today's challenge is to create a map that uses at least one tf_logic_cp_timer entity. Unless you are just recreating DeGroot Keep's gamemode, this will require you to create a custom...