-shortening map -blu has new spawn -red spawn b moved back
-fixed Blu spawn door -forgot to put a4 on tf2maps.net -other stuff, still
-attempted to remove long sightlines -added a second Blu spawn for when first point is capped -still haven't fixed the 2nd blu spawn door
-Fixed the ground texture
-Changed lighting to day, and brightened up the map a bit - Chopped up the map a bit
Added more clipping, changed lighting a bit, and messed with the final point. Also, cubemaps!