cp_groundhog

cp_groundhog A7

Update :

-Reworked last (Added new upper flank route for BLU, changed the platform for the point, and blocked some sightlines)
-Added more areas
-More minor stuff
Update :

-Added new area near main entrance for last
-Added more cover for sightlines
-More props and other stuff
Update :

-Added some props
-Added patches under healthkits and ammopacks
-And more minor stuff
cp_groundhog0003.jpg

Update :

-Reduced sightlines near A gate SIGNIFICANTLY
-Added more vertical places near A
-Added some props near the main entrance for B to prevent sightlines
-More minor changes


hopefully snipers dont dominate this place anymore

Attachments

  • cp_groundhog0004.jpg
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cp_groundhog0000.jpg

Update :


-Added some props to block sightlines near point A
-Made an extra room in blu team's spawn to prevent spawnkilling
-Made the one way door FLIP (blu can now access it and red can't) from B to A more noticable
-More minor stuff

...

and also i finally have screenshots :)

cp_groundhog0001.jpg

Attachments

  • cp_groundhog0002.jpg
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Update :

-Fixed red spawn
-Added more routes for first point
-Made another entrance for red spawn
-Changed the doors of blu's spawn to transparent doors
-More minor fixes
File name change