-Reworked last (Added new upper flank route for BLU, changed the platform for the point, and blocked some sightlines)
-Added more areas
-More minor stuff
-Reduced sightlines near A gate SIGNIFICANTLY
-Added more vertical places near A
-Added some props near the main entrance for B to prevent sightlines
-More minor changes
hopefully snipers dont dominate this place anymore
-Added some props to block sightlines near point A -Made an extra room in blu team's spawn to prevent spawnkilling
-Made the one way door FLIP (blu can now access it and red can't) from B to A more noticable
-More minor stuff
-Fixed red spawn
-Added more routes for first point
-Made another entrance for red spawn
-Changed the doors of blu's spawn to transparent doors
-More minor fixes
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