cp_dequonposition_72hr

cp_dequonposition_72hr a3

Several map components had missing textures, and I finally got around to removing all of the broken ones and making them okay again.

  • Moved back the spawn, added very basic shack area near the left side.
  • Redid house layout at second, no clue how good it will be though.
  • 3rd is unchanged, but I'm hoping for feedback on improving it, still not sure exactly what I want to do with it.
  • Door opening system after each cap should be fixed.
hopefully the last iteration before the 72th hour passes.