Several map components had missing textures, and I finally got around to removing all of the broken ones and making them okay again. Moved back the spawn, added very basic shack area near the left side. Redid house layout at second, no clue how good it will be though. 3rd is unchanged, but I'm hoping for feedback on improving it, still not sure exactly what I want to do with it. Door opening system after each cap should be fixed.
hopefully the last iteration before the 72th hour passes.