cp_daytrip

cp_daytrip Currently version rc4

Map name is now cp_daytrip_rc4 to reflect version (finally).

Changes:

- Widened the small room on the outside of RED dojo.
- Moved dump truck and added some crate cargo to block a deep line of sight into the bathhouse from RED dojo.
- Increased the height of the ceiling inside of the main bathhouse room.
- Widened the doorway into the restaurant alley from the bathhouse.
- Clipped off a lot more of the map to prevent getting onto certain areas.
- Removed props next to point 'A' that stickies could be hid in.
- Made the decorative beam model that juts out from roof awnings to be non-solid to prevent getting caught when jumping around.
- You can no longer shoot into the bathhouse changing room through the windows.
- Removed a bench at the bus-stop near BLU second spawn to help with mobility.
- Added some fence models to the top of some buildings near 'A' to help show that you can not get onto them.
-removed stone railguard from the side of the start of the stone stairs on the left side of the dojo to help maneuverability for attackers.

-Moved the cap timer from 30 to 20 seconds for the first point.

-Added player clip to the store-front windows across the street from the dojo so you can't backup and get caught in them.

-Removed the milk crate from the bathhouse to help maneuverability.

-Moved the food menu to the inside of the eatery in the route from bathhouse to dojo street to help maneuverability.

-Fixed a lighting issue on a lantern model causing it to flicker when the LOD changed.

-Removed the charm walls from the new room that was added from the previous update to increase maneuverability.

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- Closed in the dojo a small amount which reduced a major sniper sightline.
- Fixed some clipping issues.
- Added Bulletblock slopes from the street to all sidewalks.

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Oct 15th, 2016 update:

- Closed some long sightlines.
- Closed in the main street to allow easier defense of point 'A'.
- Added new cover the area outside the dojo to help with both defense and attack.
- Cleaned up some visuals and added new Japanese themed overlay textures.