-further reduced travel distances for both teams
-readjusted respawn times for both teams
-reworked the area outside BLU spawn to make it less open
-optimized lower flank route to improve ease of travel
-covered up some nasty sightlines
-added a new flank route into A
-replaced 2 dropdowns with ramps
-fixed existing ramp orientation to better align with map flow
-added rock texture to arches (still deciding on theme, might not go with desert)