-Brightened most of the map
-Moved cap area teleporter exit out of spawn
-clipping fixes
-detail fixes
-pushed back spawns a bit
-used a different particle for the teleporter without the distortion effect
-added some lights to the green goo
-optimization stuff
-other things too probably
-inverted mid nipple
-added some balcony's
-adjusted health and ammo placement
-brightened overall lighting
-made mindscape larger
-made cap zone around mindscape larger
-made mindscape play space more interesting
-fixed players getting thrown into the void when teleporting to the mindscape
-added railings to mindscape entrance as a failsafe if above still happens
-exiting mindscape now gives a few seconds of uber
-minor detail changes
-minor clipping changes
-attempts at optimization
-probably some other stuff too

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