-lighting changes
-optimization changes
-moved cap zone teleporter to the sides of the cap zone instead of the middle of it
-detail changes
-lighting changes
-clipping fixes
-optimization changes
-minor detail updates
-added announcer countdown to the vortex opening and closing
-updated menu photos
-lowered gravity in the mindscape from .7 to .6
-detail updates thanks to seacat08
-particle updates thanks to seacat08
-new menu photos thanks to Lacry
-clipping fixes thanks to suggestions by midnite
-other feedback fixes thanks to suggestions by midnite
-probably other things too
-clipping fixes
-inverted hill to teleporter in cap zone and added more hazard lines to try and make it more obvious where it is
-clipping fixes
-removed floating sconce
-detailing
-lighting changes
-fixed stickies being able to be hidden IN the teleporter prop
-probably other things too
-fixed some detail problems
-added some effects to teleporting
-optimization
-fixed the models causing lag at mid
-detailing
-down pitched announcer to sound less harsh on the ears
-lighting changes
-clipping fixes
-menu photo's added
-custom description added
-custom .res file added for pd hud
-more brains scattered around the map (can you find them all?)
-made teleporter in main map more obvious
-made teleporter in mindscape more obvious
-made cap zone in mindscape more obvious
-probably some other stuff too trying to get ready for rc1
-detailing
-more fixes
-more lighting adjustments
-fixed missing underworld damage
-Brightened most of the map
-Moved cap area teleporter exit out of spawn
-clipping fixes
-detail fixes
-pushed back spawns a bit
-used a different particle for the teleporter without the distortion effect
-added some lights to the green goo
-optimization stuff
-other things too probably