Codex MC21 A2b
A payload circuit map made for MC21, and under 4 hours for the geo
My submission for Microcontest 21, 1024/512. The gamemode is Payload Circuit, so the two starting positions of the carts are 1024 units apart
The map is very small and probably too cramped, but I think it has some merits. The spawn courtyards and some areas of mid are nice. Also the first time I realized a few textures and props go a long way to make a map look better
Finished the geo in under 4 hours (started around 16:15, finished at 20:10), so that's an accidental Speedmapper stamp I guess
The map is very small and probably too cramped, but I think it has some merits. The spawn courtyards and some areas of mid are nice. Also the first time I realized a few textures and props go a long way to make a map look better
Finished the geo in under 4 hours (started around 16:15, finished at 20:10), so that's an accidental Speedmapper stamp I guess