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Codex MC21 A2b

A payload circuit map made for MC21, and under 4 hours for the geo

My submission for Microcontest 21, 1024/512. The gamemode is Payload Circuit, so the two starting positions of the carts are 1024 units apart

The map is very small and probably too cramped, but I think it has some merits. The spawn courtyards and some areas of mid are nice. Also the first time I realized a few textures and props go a long way to make a map look better

Finished the geo in under 4 hours (started around 16:15, finished at 20:10), so that's an accidental Speedmapper stamp I guess
Author
Le Codex
Downloads
539
Views
539
First release
Last update
Category
Payload Race

More downloads from Le Codex

Latest updates

  1. Small changes part 2

    Deleted duplicate lights Fixed overtime logic Replaced stairs on BLU side with models that fit (wood for metal) Clipped my stairs yo Set several decoration props to Non Solid
  2. Small changes

    Widened the tracks at mid (pushed them away from the wall so the carts can be used as cover) Raised the carts above the tracks a little bit
  3. Post-MC update

    Remade spawns into proper buildings Changed the underground routes to go back into the building Added roll forward zones in front of spawns Gave the sun some pitch Widened mid and added more cover Added more health and ammo More stuff I forgot about