Chopper

Chopper RC1D

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Chopper RC1D

Dumbing Nuclear Waste in the Back River

Welcome to Chopper. It's time to get rid of all that nuclear waste but you don't want the government to know so, it's a good idea to cover up with a front.

Normal Mission: Wooden Plank ( Created by A+ Drew )

Intermediate Mission: Splinter Seclusion ( Created by The Fat )

Intermediate Mission: Lumber Liquidator ( Created by A+ Drew )

Intermediate Mission: Redwood Refinery ( Created by BlacKy )

Advanced Mission: Blackout Backwoods ( Created by Hyper Somario )

Advanced Mission: Wood Chopper ( Created by A+ Drew )

Wavebars Created by BlacKy

Thumbnail Created by CreatorForce

Map Created by RC Polygons

You will have to download the Mission Pop Files and Navigation File threw this link, due to the workshop not supporting the files.

https://drive.google.com/file/d/1aktldBsduJwccJPumr4hqJMe8V6V-Apc/view?usp=sharing

20200907085339_1.jpg 20200907085358_1.jpg 20200907085417_1.jpg 20200907085438_1.jpg 20200907085453_1.jpg 20200907085519_1.jpg 20200907085537_1.jpg redwood refinery.png andrew_lumberb3.png andrew_woodb2.png andrew_woodenb3.png fat_splinterb3.png somario_blackoutb3.png
Author
RC_Polygons
Downloads
394
Views
715
First release
Last update
Category
Mann Vs. Machine

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Latest reviews

The link for popfiles are down for 2 years. However, I contacted with mission makers and gathered those missions, so here is the asset pack for mvm_chopper_rc1d. Hope you enjoy it! (None of the missions are made by me.)

Link: https://drive.google.com/file/d/1mn45DQHRYsEmVPFn3n6fmFAardPra-Mz/view?usp=sharing
The only way to review maps is to give them a rating. Okay; IT'S TOO BIG with too much wasted space. Bots have the advantage when the players get lost with meandering nav points to get lost in, no clear objectives for 6-10 players, and this should be half it's size. Don't you developers ever THINK about strategy versus piling in too many bots because your maps suck? When you have to create so many paths, and not enough choke points, oversizing maps is wasted space, and no build up to a great finale. Impossible odds are NOT a strategy. This is just an oversized map with wasted space, and too much for 6-10 players- not MVM. We test maps thoroughly- each wave to the end. Trust me. This was too big for the developers lame, clumsy good.