the old spawns were too close to the point, so a new area for the spawn was added, along with new bigger spawn rooms. This includes adding new paths, and access to areas that were out of reach before.
Last version broke spawn rooms, which now function properly again. The cat walks in the main point room have been expanded and the stairs have been shifted to fit with the new room layout. The side halls have also been changed.
T lot of the computer props were slightly misaligned, causing players to get caught on them. The new clip brushes should fix most of the issues with getting caught on them and make moving around them easier.
There are also some new detail props and map geometry to make the map a bit prettier.
Added a new catwalk to block the sightline in the side halls. This'll make camping behind the one-way door as sniper less viable, and adds an additional elevation difference to the halls for more interesting fights. There are also a bunch of smaller changes like adding and removing certain detail props.
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