Caracol

Past 72hr Jam Entry Caracol A2

Overall layout, scale, and gameplay improvements, and fixing of technical glitches.
  • Condensed second and middle courtyards.
  • Raised back of second courtyard and added some cover.
  • Added route to back of capture zone.
  • Added platform behind capture zone.
  • Made getting to enemy's second court take slightly more time/effort.
  • Made health and ammo more abundant.
  • Added some small-scale brushwork and props to various areas.
  • Fixed spawn room trigger not covering all of spawn room.
  • Fixed broken blue resupply lockers.
  • Fixed various clipping issues.