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Changelog:
-Fixed spawns breaking (thank you emil!)
-Punched a bunch of holes in Control Point A
-Pushed spawnpoints inside of A further back
-When B is the neutral point, the gate between A and B closes
-Retextured some areas
-New awnings!
-3D skybox details
-New silo stairs
-New silo hole
-Map is now fully textured
-Point cap time increased from 6 to 7 seconds
-Default spawntime increase from 6 to 8 seconds
-Points no longer lock after capture
-Max roundtime set to 185 seconds
-Capping a control point adds 60 seconds of time
Changelog: [/B]
More platforms at C
Moved well door entrance at C to face the C control point
Leaving spawn at A now takes longer
Bug fixes
Opened various areas / chokes
Some new movement options in different locations
Rock!
[B]
Changelog:
New water route from A to C point
New vent route from A to C
Added short fence on B
Fixed a bug where players got in the wrong spawn
Reverted A > C route
More pickups
Drained water at B
Opened a window at C
Capture points now take 8 seconds to cap instead of 6
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