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I'm more confident in the gamemode changes than the layout changes.
Changelog:
Team with most control points owned wins when time runs out. Otherwise, it will stalemate.
Shortened max roundtime from 10 minutes to 6 minutes
Shortened captime from 7 seconds to 6 seconds
Each control point owned adds 1 second to respawnwaves time
Capturing a control point adds 45 seconds instead of 90 seconds
Team instant respawns whenever they gain a control point
Rerouted A > C connectors
Gave B some big junk
You can now crouch jump onto A point
Changed cover and sightlines on B point
One-Way door now goes Both-Ways
Boost is gone
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