-Turns out the direct hit explosion noise -when used by a tf_generic_bomb- doesn't care about whether or not its close to a player or not to play the loudest possible version of the sound. This has been fixed.
-Optimization changes: Red and Blu side now have bigger buildings to block off sightlines to improve what renders and what doesn't. This should probably increase fps.
-Lots of clipping fixes.
-Added an additional wire.