Playtests are going great, generally a positive reception all-over, but this new test has revealed a few issues with the layout. Mainly that the flow around the second point is problematic, players are finding it hard to find the routes, especially on forward-respawn. To alleviate this, the low-ground area on Second has been opened up, which also provides classes like the Medic and Engineer a good place to stand close to the fight in safety.
The next issue is the final point and back-caps. They are inevitable in this mode, and all 3 times observed were because of players abandoning their last-point and leaving it open to sneak-attack, but it seems too easy for any class to get past right now. Visibility on the lower-area of the point has been opened up, and the entire point has been raised slightly to allow for easier jumping on/off of the cap, to hopefully let defenders commit easier and see threats more quickly.
The other issue with the final point is that the defending team doesn't have a great defensive position. So now the area that exits closest to mid has seen a minor rework to promote holds / engineer setup positions, and a medium health pack has been added on that high-ground. The entire final point past the entrances has been lowered by 32 units to accommodate this change also.
The final problem I wanted to fix was with the clutter on mid, so I have simplified geometry on the outside edge, and expanded the inside edge area slightly while keeping gameplay almost entirely the same.
Overall
- Changed values / positions of ammunition to adapt to where players play more often.
Last
- Overhauled the front area near the point.
- Added a medium ammo/health pack to the freshly overhauled area.
- Slimmed-down the pole intersecting the lower capture zone.
- Raised the point island by 32u.
- Increased capture time by 1 second.
Second
- Overhauled the area in front of the two lower chokes, adding a small health and medium ammo there.
Mid
- Reduced capture time by 2 seconds.
- Increased size of capture zone.
- Removed clutter around the slanted-roof cubbies on the inside edge of mid.
- Slimmed-down the large sheet of cover next to the cubby.