Bluff B1

A somewhat unique take on competitive 5cp.

  1. whoops

    Paper_
    apparently it was the wrong version the entire time
    whoops
  2. Beta

    Paper_
    I skipped updating the download page for A5 and A6 due to rapid updates and playtesting. There were too many changes between A4 and B1 for me to count so no changelog this time.

    Screenshots:
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  3. There's just snow better way to update a map

    Paper_
    Changelog:
    -Theme change, now has mild snow and mud instead of dirt and grass
    -Changed last spawn doors to be at 90 degree angle rather than head-on
    -Added dropdown into secret from Right (attacker's perspective) Lobby, made the original "entrance" into secret bigger and shifted closer to the ramp nearby
    -Added beams you can stand on and play around in Last
    -Added trapezoid thing on Last that allows for easier travel between sides of the room and potential hiding spot oppertunity
    -Added new...
  4. hotfix

    Paper_
    Adjusted the connecting ramp in lobby (room with grate to large shutter) to be wider, allowing players to use it without triggering the nearby shutter (and for other potential benefits).