The front has been moved around and shifted about to fit better inline with the rest of the map. This also has the benefit of reducing the unnecessary length of the river path.
Numerous changes have been made to portions of the map leading from the front to account for this. The ramp to the hill path has been shifted slightly to cut off a sightline.
Ghost lighting has been made brighter to better illuminate playspace.
Number of pickup and blood rift position changes.
Sniper and Engineer robots are now properly supported.
Pickups have been placed in the underworld boss arena. Blood rift here also now spawns properly.
Added a carrier tank, should help with telling where robot spawn is.
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