Woo, it's been a while, but Andes is back, folks.
-Clipping and trigger_hurts should be greatly improved. Of course fb is appreciated if I missed something
-In addition, the palace now is locked away until red can spawn there, so there's definitely no unwelcome jumper visitors
-Speaking of red spawn, yes the forward spawn is lower. Geometry around that area is also a bit different
-Still speaking of spawns, spawn teleporting now is a thing
-Cave area displacements should be about 80% less distorted
-The cart path is now made up of flat brushes, should be easier to see.
-Some other small-to-medium layout changes