Alpine Gravel Pit (VIP)

Alpine Gravel Pit (VIP) a2d

  • LizardOfOz: fixed tommygun spawning with small amount of reserve ammo
  • updated to version v6b of LizardOfOz's VIP mode VScript
  • updated to v6a of LizardOfOz's VIP mode VScript
  • updated to v6 of LizardOfOz's VIP mode VScript
  • increased capture time
  • adjusted detailing
  • moved the VIP pickup prop closer to the center of BLU spawn's exit path
  • other small misc tweaks
  • updated lizardofoz's vip mode vscript
    • fixed getting stuck in the ground when picking up the tommygun
  • adjusted clipping
  • increased cap time on A and B from 30 seconds to 45 seconds
    • i want to see if this gives RED more of a chance to stop BLU
    • BLU seems to be at more of an advantage as it currently stands
  • miscellaneous small adjustments and improvements
Thanks to all the playtesters!
  • updated to the latest version of lizardofoz's vip mode vscript
  • fixed displacement seam in blu spawn area
  • adjusted lighting on doors at blu spawn area
  • adjusted position of cane pickup so that the VIP will no longer get stuck in the ground
  • adjusted clipping

Thank you to all the playtesters!
  • fixed more cases where the VIP would get stuck on doorways
  • fixed missing overlays
also started instancing more stuff to make it easier for me to work on
  • adjusted rotation of func_illusionary entities in BLU spawn room
    • there are still issues with these that will be fixed later
  • altered height of doorways that did not receive proper proper adjustment previously
  • removed clipping from the middle of doorways that was left behind erroneously when altering doorway height