Alabaster a6

An 5cp map set in an alpine valley.

  1. Alpha 6 (big changes)

    Ruffer
    Forward spawns added
    Moved some cover around in mid (the wooden boards on the point)
    Lots of detailing around mid and 2nd
    Lighting fixes
    Overhauled some cliff displacements
    added doors to the buildings near mid (would love feedback for this)
    Other things I forgot about