Absolute Muppet (OBSOLETE)

Absolute Muppet (OBSOLETE) lp4c

CHANGELOG
-Added more obvious hints to the connection between my other maps
-Map has been properly compiled this time (HDR supported!)
Gravidea, I deeply apologize for this.
CHANGELOG
-Fixed quest part getting reset on reload
-This should also fix any missing trophies
CHANGELOG

-Redone Quest logic to support non-linearity
-Added Trophy Case (This is important for Quest progress!)
-Restored the Pyrovision 3D sign
-Tutter has headed home
CHANGELOG
-The Muppets have reclaimed the labs
-Theater changed to match the one at Walt Disney World
-Added a storage room with an extra control point
-Implemented quest functionality (see Imagination page for details)
CHANGELOG
> Fixed an exploit where invulnerable Scouts survived the explosion button
>They will be detained to another part of the map, because fuck you, Scunts.
> Adjusted the kill trigger around Tutter's room

Please stop trying to break my maps. I will find ways to stop you.
2022 is coming to a close, and after enough procrastination, I finally got this hotfix out the door.

CHANGELOG
> Prevented Engineers from building Teleporters in Tutter's secret room
> Implemented a proof-of-concept func_monitor theater screen
> Adjusted some signage
> Figment now has a new look, which is a preview for trade_imagination_figment_a8
> Added additional props
> Added proper soundstage signage
> Added a cooldown between cannon uses (You know who you are, you wuppa.)

Happy New Year!
u fokin dik

CHANGELOG
-Re-added the got-dang LDR stuff back in
After multiple VMF corruptions, I just said SCREW IT and started from scratch. From this version on, there's a brand-new layout, a control point, new secrets, and HDR support!
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CHANGELOG
-Map completely rebuilt
-Added a functional control point
-Added MeeM (approach to open entrance doors)
-Rescaled map to match Mickey's Philharmagic (formerly MuppetVision) theater at Disney California Adventure
-Discovered RED rocket hiding in a secret part of the map
-Added a ton of new props
-Demoman's cannon is finally visible
-The cannon is the secret to finding the small mouse
-Theater curtain and orchestra pit can now be toggled with buttons
-Added music to the outside area
-Added 3D skybox
-HDR support is now enabled
CHANGE LOG
-Toned down light flashes in theater
-Contained self-destruct explosion so it doesn't kill everyone
-Fixed an issue where players were crushed by theater button covers

You're welcome, Grav.