Welp, I fixed some more things. Oh and got some crappy screenshots.

+Fixed displacement lighting glitch
+Changed blu's wood texture
+Added posters
+Added a filter to the spawn doors (Ima derp)
+Remembered to include the Frontline textures this time

Anyways, this will be the last A1 update which means that the testing shall begin! This will be tested multiple times sense I'm currently working on the brush work for a Pl map, so prepare for more stupidly broken maps. -Derp :D

20171001110735_1.jpg

20171001110714_1.jpg 20171001110725_1.jpg 20171001110807_1.jpg 20171001110905_1.jpg
Now with custom textures.