5CP Jenkins

5CP Jenkins a4

Released 11.11.2016:

Fixes:
- Redesigned final CP
- Slanted Mid diagonally
- Lengthened 2nd CP and Mid CP distance
- Some texturing
- Tons of clipping!

Screenshots:
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SUCCESS!!


Just earlier today, cp_jenkins_a3 was tested and to my dismay...you liked it!
However, there's still much to do. This update is merely a fix of a3 and several door glitches as well as a few clean ups I noticed during the playtesting.

Fixes:
- Fixed Blue forward spawn doors move directions (was closing in on each other):
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- Fixed main well doors sharing the same name and behaving erratically!
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- Fixed some crates from prop_dynamic to be prop_static (were unintentionally destructible)
- Added subtle clipping for a smoother experience

This update is for all those players who gave me a much needed morale boost. Thank you!

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5CP Jenkins is my first 5CP map. A3 is a big fix upon A2 (...hopefully...)

Fixes:
- Redesigned area between Mid and CP2
- Redesigned surrounding area of CP2 (added flank)
- Lengthened areas
- Ammo & Health Packs tweaked and re-positioned
- God known what else...

Now to get real:

I believe this 5CP map has potential. I am aiming for something competitive worthy, though I do know that that's a harder goal to achieve based upon the fact cp_jenkins runs on a straight design rather than the more layout savy S shape.

Secondly, I know A3 is way too short distanced. I need to lengthen mid, mid-area to CP 2, CP2, and the final area of Final CP. However, this is alpha and I believe this build is worth showing off in a playable form.

Finally, feel free to present interest in helping with this map. I'm not really invested in making a 5CP alone, as I find more interest in pursuing arena_volcano. As you can probably gather from the hugely spaced update of cp_jenkins (months apart), you can kick me up the ass if you so wish me to see this map through.

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No leak version of 5CP Jenkins A2.
It's been a long time since A1 and A2, mainly because of procrastination and no real urge to have to rush the next thing, but I've been slowly completing the next alpha and I do feel fairly confident about this 5CP map.

I guess have fun with it, and let me know what you think!

Enjoy TF2maps.net

P.S. Will post updates and fixes if requested, though I figure no one will really recall this map anyway so I don't understand why it would be relevant with months gap between builds...