minor detail changes fixed clipping
reduced timer to 1:30 added new way into top moved the exits from mid into B increased distance from spawn to battlements
- fixed the red spawn door clipping through the roof
- fixed missing menu photos
fixed mission briefing being the wrong one minor detail changes
- Fully artpassed
- updated logic to latest version
- replaced logic with fixed version
cleaned up spawn courtyard made water at A deeper added routes to traverse to the opposite point changed up some geo fixed timer issue (hopefully)
replaced Saph's 2S logic with Sonoma's 2koth prefab widened some parts added building behind B lowered the ledges on B so you can actually crouch jump normally added cubemaps