- fixed the red spawn door clipping through the roof
- fixed missing menu photos
fixed mission briefing being the wrong one minor detail changes
- Fully artpassed
- updated logic to latest version
- replaced logic with fixed version
cleaned up spawn courtyard made water at A deeper added routes to traverse to the opposite point changed up some geo fixed timer issue (hopefully)
replaced Saph's 2S logic with Sonoma's 2koth prefab widened some parts added building behind B lowered the ledges on B so you can actually crouch jump normally added cubemaps
- fixed missing skybox
adjusted spawn times added water