2koth_division

2koth_division b3b

  • minor detail changes
  • fixed clipping
  • reduced timer to 1:30
  • added new way into top
  • moved the exits from mid into B
  • increased distance from spawn to battlements
- fixed the red spawn door clipping through the roof
- fixed missing menu photos
  • fixed mission briefing being the wrong one
  • minor detail changes
- Fully artpassed
- updated logic to latest version
- replaced logic with fixed version
  • cleaned up spawn courtyard
  • made water at A deeper
  • added routes to traverse to the opposite point
  • changed up some geo
  • fixed timer issue (hopefully)
  • replaced Saph's 2S logic with Sonoma's 2koth prefab
  • widened some parts
  • added building behind B
  • lowered the ledges on B so you can actually crouch jump normally
  • added cubemaps