I thought the whole point of the contest was to "make a map" in 72 hours. And as far as I know YM is the only one who actually did finish one...
How exactly are you defining "a finished map". Pretty much all the maps are complete game modes and plenty of them have reasonable levels of detail; and those that don't have surprisingly good gameplay. I agree with the sentiment that in such a contest even over 72 hours i expected people to go for detail rather than settle with DEV, but the idea of "a finished map in 72 hours" seems a little nonsensical. I'm quite certain most people intend to develop their submissions further.
Hopefully i can play this soon, it feels like those fences by the tracks would be annoying when large numbers of people push the cart and also catch demo/rocket spam making it difficult to use the cart for cover. But i can't say for sure until i play.
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