Where:
TF2Maps.net Official EU Server: steam://connect/91.121.155.109:27015
Gameday host: Muddy
When:
Saturday 18th of June, 7pm BST (6pm GMT)
Map List:
Map List|Author|Download|Notes
cp_ricochet_a7|Cargo_Tokens | TF2M |Looking for feedback mostly on the new B point
koth_eldorado_a4|Gangstahwezel| TF2M |looking for feedback on the layout
cp_palenque_a6|MegapiemanPHD| TF2M |Looking for feedback on B and health/pickup locations
cp_priderock_a4|Flower_Shop_Guy| TF2M |Layout feedback (2nd pont, respawn and cap time), + random crits off pls.
pl_emerge_a11|Muddy| TF2M |-
cp_dryway_a5_fixed|parkingturtle| TF2M |Need feedbacks on gameplay, sightlines, map geometry, and whether it's fun or not to play.
Map pack: https://www.dropbox.com/s/j85rxo81bnda2w9/eu-gameday-18-6-16.zip?dl=0
Submission Rules:
Please use this format for submitting maps:
All gamemodes are accepted, with the exception of Mannpower (as those maps require special server commands I do not have the necessary powers to enter) and non-serious gamemodes such as surf, trade, mge etc.
Other notes:
TF2Maps.net Official EU Server: steam://connect/91.121.155.109:27015
Gameday host: Muddy
When:
Saturday 18th of June, 7pm BST (6pm GMT)
Map List:
cp_ricochet_a7|Cargo_Tokens | TF2M |Looking for feedback mostly on the new B point
koth_eldorado_a4|Gangstahwezel| TF2M |looking for feedback on the layout
cp_palenque_a6|MegapiemanPHD| TF2M |Looking for feedback on B and health/pickup locations
cp_priderock_a4|Flower_Shop_Guy| TF2M |Layout feedback (2nd pont, respawn and cap time), + random crits off pls.
pl_emerge_a11|Muddy| TF2M |-
cp_dryway_a5_fixed|parkingturtle| TF2M |Need feedbacks on gameplay, sightlines, map geometry, and whether it's fun or not to play.
Submission Rules:
Please use this format for submitting maps:
Code:
Map name: (provide the full filename, e.g. cp_example_a1)
Author(s):
Thread: (optional, if your map doesn't have a thread)
Download: (TF2M or Dropbox downloads preferred)
Notes: (optional)
- Your map must be fully playable.
- This means working spawns, functional objectives, packed custom content, proper lighting (not fullbright), no leaks etc. If you haven't already, give this thread a once-over. It'll save you (and me!) a bunch of headaches.
- Filename must be versioned.
- e.g. 'cp_example_a1', not simply 'cp_example'
- Filename must be entirely in lowercase.
- 'cp_example_a1', not 'CP_Example_A1' - capital letters break Linux servers.
- Please repack your map before uploading.
- I don't want to download a bunch of 50mb maps and neither does anybody else.
All gamemodes are accepted, with the exception of Mannpower (as those maps require special server commands I do not have the necessary powers to enter) and non-serious gamemodes such as surf, trade, mge etc.
Other notes:
- CP, PL and TC maps will be played for 30 minutes, Arena for 15 minutes, and every other gamemode will get 20 minutes. (I can extend this if necessary)
- At the end of each map I will also be running a two-minute 'feedback round', during which people are invited to switch to Spectator mode to fly around and leave feedback (or continue playing if they so choose).
- Submissions will close an hour before the gameday is due to start.
- Maps are generally run in the order they are submitted, but if you'd like your map to be played at a certain time please let me know and that can be arranged. Also let me know if there's anything specific you'd like feedback on, e.g. spawn times, scale, detailing etc.
- It is not required for you to attend the gameday if you submit a map.
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