- Jul 30, 2021
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Main Thread || Test Night Planning || Upload Thread || Public Voting Thread || Judge Voting Thread || Results Thread
Aye lad, welcome to the voting thread! This is the spot where all of you non-judge people will be putting up your votes for each of the Ye Olde Conteste maps that you've played! Lemme get into things:
Important Stuff
Voting begins on November 3rd, 2024, 12:00AM Eastern US Time
Voting ends on Novermber 30th, 2024, 11:59PM Eastern US Time
You can get every single map to vote on right here!: https://drive.google.com/file/d/1ZYz3RvgBtQ-M-NhOcPBxm97nYkbIJwZM/view?usp=sharing
HOW TO VOTE
There are two options for you to make a ballot for Ye Olde Conteste: An in-TF2Maps ballot, and a ballot that uses google drive. Both have templates and instructions that will be listed below. A reminder that for your vote to be valid, you must have voted for 11/23 of the maps here. All votes must be made on a 1-through-10 scale, and you may vote on any map as long as you have not worked on it yourself. PLEASE DO NOT USE DECIMALS IN YOUR VOTES.
TF2Maps Ballot Template
Depending on your browser, you should be able to just highlight the entire table and paste it into the forum textbox. If not though, navigate to the insert table button (
) and create a 10x4 table. From there, all you'll need to do is add 13 more rows and follow the way the way the table was set up in this template.
I will say again, by the time the end of voting comes around, HAVE AT LEAST 11 DONE. If they are not done in time, your ballot will be deemed invalid.
Depending on your browser, you should be able to just highlight the entire table and paste it into the forum textbox. If not though, navigate to the insert table button (
Map | Gameplay | Uniqueness | Detailing | Notes (Optional) |
---|---|---|---|---|
arena_jarl_b1 | | | | |
arena_joust_a3 | | | | |
arena_pithaul_b5 | | | | |
cp_barracks_a4 | | | | |
cp_collliseum_a1 | | | | |
cp_fopdoodle_b2 | | | | |
cp_moby_a1a | | | | |
ctf_alexandria_a7a | | | | |
ctf_caberville_a2 | | | | |
ctf_drunkard_b4a | | | | |
ctf_feed_a1d | | | | |
ctf_jumannji_a1 | | | | |
ctf_tour_b6c | | | | |
dom_mercmania_a2 | | | | |
koth_rockefeller_a1 | | | | |
koth_seashore_a3 | | | | |
mech_outpost_a8 | | | | |
pd_ballista_b10 | | | | |
pd_engarde_a2 | | | | |
pl_basalt_event_b0 | | | | |
pl_furz_a4b | | | | |
rd_august101_oldies_a2c | | | | |
sd_rivermud_a5 | | | |
Google Drive Template
When you open the link above, the sheet should look like this. In order for you to make your own ballot with this, you must make a copy of the template by going to "File" in the top left of your screen, then "Make a copy" in the dropdown box. Once you've made your copy, you need to go to your own copy's sharing settings and enable your ballot be visible to anyone with comments enabled. It's done via dropdown menus.
Once you've made your own copy of the template (and shared with us), you can freely edit your own version of the sheet however you want. There are notes on each image in the sheet that will tell you which map you're voting on if you click on them. When submitting your ballot, you should always provide a link to your ballot on TF2Maps via a forum comment to this thread. A picture of your actual ballot is optional, though it would be appreciated on the page itself for when we're tallying things up. Notes are optional, just let us know with your post where they are/how you did them.
Public Vote Template (YOC)
docs.google.com
When you open the link above, the sheet should look like this. In order for you to make your own ballot with this, you must make a copy of the template by going to "File" in the top left of your screen, then "Make a copy" in the dropdown box. Once you've made your copy, you need to go to your own copy's sharing settings and enable your ballot be visible to anyone with comments enabled. It's done via dropdown menus.
Once you've made your own copy of the template (and shared with us), you can freely edit your own version of the sheet however you want. There are notes on each image in the sheet that will tell you which map you're voting on if you click on them. When submitting your ballot, you should always provide a link to your ballot on TF2Maps via a forum comment to this thread. A picture of your actual ballot is optional, though it would be appreciated on the page itself for when we're tallying things up. Notes are optional, just let us know with your post where they are/how you did them.
JUDGING PROCESS
Maps are going to be scored evenly between the public average (50%) and the judge's average (50%). Each map will be judged via three categories:
Criteria | Weight | Description |
---|---|---|
Gameplay | 60% | "A good map makes me want to play it more than once!" |
Uniqueness | 25% | "I don't just want to play DeGroot Keep 2!" |
Aesthetics | 15% | "An aesthetically-pleasing map draws me to a map in the first place!" |
Gameplay: When judging gameplay, you want to achieve a solid blend of how the map feels to play, how balanced it is for both teams, and generally just how much fun you have while playing the map. You also want to strive for longevity; If a map gets boring after just a couple rounds, that's a bit of stale gameplay right there. Put simply, if you find yourself rtving often because of the map itself and not because you're a bit tired of medieval, that's probably a bad sign.
Uniqueness: Uniqueness is a blend of Gameplay and Aesthetics. This category is for how different you feel the map is from its predecessors in DeGroot Keep and Burghausen, be it in terms of gameplay, gamemode, or just the look of the map in general.
Aesthetics: When judging aesthetics, you always want to look for if the map, well, actually looks good or not, especially as a finished product. If a map has a buncha dev textures, it's not really going to look that great. Aesthetics entails soundscapes, visual clarity, and Optimization too though, so please don't just focus on the look and only the look! You also want to ask yourself if you feel medieval mode is justified in some way with the theme; If a map doesn't feel like medieval mode, then more people are going to be confused why it is medieval mode.
THE PLAN FOR THE MONTH
For Ye Olde Conteste, since we had so many entries, we've decided to organize our map testing in this sort of way. The idea here is to provide equal opportunity for all of the maps, as well as the players. Having this here will hopefully let the tests be a bit more predictable for you as a voter, as we cannot guarantee all maps would ever be able to be fairly voted on if we were to just do voting 'off-the-cuff' if you will.
For Ye Olde Conteste, since we had so many entries, we've decided to organize our map testing in this sort of way. The idea here is to provide equal opportunity for all of the maps, as well as the players. Having this here will hopefully let the tests be a bit more predictable for you as a voter, as we cannot guarantee all maps would ever be able to be fairly voted on if we were to just do voting 'off-the-cuff' if you will.
Questions are very much welcome, though please DM/ping myself or one of the judges via Discord, Steam, or TF2Maps instead of asking them in this thread. Keep the thread to just the votes, please!
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