Nope, I localhosted that server, and it's the same online. I played on a Zombie mod server with trees everywere for the zombies to hide, and I felt like I was cheating becuase I culd see them. But I just tried to ignore them.Wow, that's really odd. It looks like an alpha problem. Maybe the server has a plugin-gone-wrong?
I used to have these;you might have mat_dxlevel ## at your cfg files. it bugs. keep -dxlevel ## only in launch options.
cl_burninggibs 1
cl_detaildist 2400
cl_detailfade 0
cl_maxrenderable_dist 6000
cl_new_impact_effects 1
cl_ragdoll_collide 1
cl_smooth 1
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
dsp_enhance_stereo 1
lod_TransitionDist 6400
mat_aaquality 8
mat_antialiasing 16
mat_antialinis 16
mat_bumpmap 1
mat_clipz 0
mat_hdr_tonemapscale 16
mat_motion_blur_forward_enabled 1
mat_picmip -10
mat_queue_mode 2
mat_specular 1
mp_usehwmmodels 1
mp_usehwmvcds 1
r_fastzreject 1
r_lod 0
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
r_waterforceexpensive 1
snd_mixahead 1
echo Custom config loaded
Nothing, I removed my TF2 map and it didn't help either...you might have the dx level command on your config.cfg, it saves crap there. might work if you remove your config.cfg.
It worked, when I used it, it was like normal. But when I changed it back to my resolution and maxed all settings it faded again :Oadd -autoconfig to your launch options, start the game, quit from the game, remove -autoconfig from your launch options.
it'll completely wipe out your old configs.
ConVarRef hud_quickinfo doesn't point to an existing ConVar
ConVarRef cl_himodels doesn't point to an existing ConVar
ConVarRef cl_crosshairusealpha doesn't point to an existing ConVar
exec: couldn't exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
Can't set mat_dxlevel in multiplayer
Unknown command: cl_crosshairscale
No antialising mode works, tried them all. I really want Antialising, everything is so wierd without it. But why is my antialising acting like that?try to make it only 8 when you are using 16.