WTF!? All plants are like...

Discussion in 'Team Fortress 2 Talk' started by Martan, Jun 6, 2010.

  1. Martan

    Martan L1: Registered

    Messages:
    24
    Positive Ratings:
    0
    Why are all my plants like this!?
    I wanna get rid of it and I have tried to delete the TF2 folder and verify integrity of game cache. I got this after I used hammer. I never had it like this before.
     
  2. Freyja

    aa Freyja ¯\_(ツ)_/¯

    Messages:
    2,851
    Positive Ratings:
    4,851
    Wow, that's really odd. It looks like an alpha problem. Maybe the server has a plugin-gone-wrong?
     
  3. Martan

    Martan L1: Registered

    Messages:
    24
    Positive Ratings:
    0
    Nope, I localhosted that server, and it's the same online. I played on a Zombie mod server with trees everywere for the zombies to hide, and I felt like I was cheating becuase I culd see them. But I just tried to ignore them.
     
  4. Bermuda Cake

    Bermuda Cake L9: Fashionable Member

    Messages:
    679
    Positive Ratings:
    192
    haha! Keep it and win at gorge
     
  5. tarmo-

    tarmo- L3: Member

    Messages:
    108
    Positive Ratings:
    27
    you might have mat_dxlevel ## at your cfg files. it bugs. keep -dxlevel ## only in launch options.
     
  6. Martan

    Martan L1: Registered

    Messages:
    24
    Positive Ratings:
    0
    I used to have these;
    Code:
    cl_burninggibs 1
    cl_detaildist 2400
    cl_detailfade 0
    cl_maxrenderable_dist 6000
    cl_new_impact_effects 1
    cl_ragdoll_collide 1
    cl_smooth 1
    cl_threaded_bone_setup 1
    cl_threaded_client_leaf_system 1
    dsp_enhance_stereo 1
    lod_TransitionDist 6400
    mat_aaquality 8
    mat_antialiasing 16
    mat_antialinis 16
    mat_bumpmap 1
    mat_clipz 0
    mat_hdr_tonemapscale 16
    mat_motion_blur_forward_enabled 1
    mat_picmip -10
    mat_queue_mode 2
    mat_specular 1
    mp_usehwmmodels 1
    mp_usehwmvcds 1
    r_fastzreject 1
    r_lod 0
    r_threaded_client_shadow_manager 1
    r_threaded_particles 1
    r_threaded_renderables 1
    r_waterforceexpensive 1
    snd_mixahead 1
    echo Custom config loaded
    But I removed them and it's still the same
     
  7. tarmo-

    tarmo- L3: Member

    Messages:
    108
    Positive Ratings:
    27
    you might have the dx level command on your config.cfg, it saves crap there. might work if you remove your config.cfg.
     
  8. FaTony

    FaTony Banned

    Messages:
    902
    Positive Ratings:
    160
    That tree is a spy!
     
  9. Martan

    Martan L1: Registered

    Messages:
    24
    Positive Ratings:
    0
    Nothing, I removed my TF2 map and it didn't help either...
     
  10. Ravidge

    aa Ravidge Grand Vizier

    Messages:
    1,544
    Positive Ratings:
    2,495
    do you have a weird fade distance, like.. negative?
     
  11. tarmo-

    tarmo- L3: Member

    Messages:
    108
    Positive Ratings:
    27
    add -autoconfig to your launch options, start the game, quit from the game, remove -autoconfig from your launch options.

    it'll completely wipe out your old configs.
     
  12. Martan

    Martan L1: Registered

    Messages:
    24
    Positive Ratings:
    0
    It worked, when I used it, it was like normal. But when I changed it back to my resolution and maxed all settings it faded again :O

    Edit: I maybe know what the problem is. I set my configs back to normal and kept the resolution. And now I'm going to enable all the settings one by one to see wich one that gives me wallhack

    Edit 2: I'm getting this in console every time I edit the settings
    Code:
    ConVarRef hud_quickinfo doesn't point to an existing ConVar
    ConVarRef cl_himodels doesn't point to an existing ConVar
    ConVarRef cl_crosshairusealpha doesn't point to an existing ConVar
    exec: couldn't exec userconfig.cfg
    Host_WriteConfiguration: Wrote cfg/config.cfg
    Can't set mat_dxlevel in multiplayer
    Unknown command: cl_crosshairscale
    Edit 3: My Antialising mode makes me wallhacking. But why?
     
    Last edited: Jun 6, 2010
  13. tarmo-

    tarmo- L3: Member

    Messages:
    108
    Positive Ratings:
    27
    try to make it only 8 when you are using 16.
     
  14. Martan

    Martan L1: Registered

    Messages:
    24
    Positive Ratings:
    0
    No antialising mode works, tried them all. I really want Antialising, everything is so wierd without it. But why is my antialising acting like that?
     
    Last edited: Jun 6, 2010
  15. Grim Tuesday

    aa Grim Tuesday

    Messages:
    1,257
    Positive Ratings:
    371
    HAAAAAAAAAAAAAAAAAAAAAAAAX
    *throws monitor*