Hey Guys,
This is my first post, and also my first attempt at a map for tf2. I have never completed a map before, so I hope due to the small nature of this one it will actually get done! This is very early stages, but I'd like to throw my idea out there to see if people like it.
Here's the screens:
Again, I know it's not much just yet. I have a lot I want to do with it, but... here's the gameplay:
Both teams will start out in identical spawn points, both will have to run down the stairs, and push a button which will make the capture point platforms rise (the cylinders in the bottom pit) to the top. (I'm hoping, to restrict the start of capture until the platforms rise.)
So then the capturing will start... The first team to successfully capture their point will win. (I'm hoping to have a decently high time on the capture.)
I hope that made sense, and sounded as cool as it did in my head when i thought about it... hopefully not one of those, cool on paper, bad play type things!
Any constructive criticism welcome
This is my first post, and also my first attempt at a map for tf2. I have never completed a map before, so I hope due to the small nature of this one it will actually get done! This is very early stages, but I'd like to throw my idea out there to see if people like it.
Here's the screens:


Again, I know it's not much just yet. I have a lot I want to do with it, but... here's the gameplay:
Both teams will start out in identical spawn points, both will have to run down the stairs, and push a button which will make the capture point platforms rise (the cylinders in the bottom pit) to the top. (I'm hoping, to restrict the start of capture until the platforms rise.)
So then the capturing will start... The first team to successfully capture their point will win. (I'm hoping to have a decently high time on the capture.)
I hope that made sense, and sounded as cool as it did in my head when i thought about it... hopefully not one of those, cool on paper, bad play type things!
Any constructive criticism welcome