- Apr 27, 2008
- 543
- 70
cp_zero
"I miss the old times where infiltrating, err... storming into RED hideouts was a footman's job. No cart, no bomb. Well, seem's those pesky fellows are again focused on some evildoing in a remote mountain. Let's see what should be done."
Multi stage vanilla control point in pre alpha state. I've done some texturing and displacement job on the first stage to give an idea of the general atmosphere (props have to be retextured, though). The setting will feature frail wooden structures clinging on the cliffs and many deadly chasms. Last part is still on design phase but the first playable alpha featuring all three stages is due soon
There are 7 control points in the current layout. The last one is still in design phase, the idea being of a mobile platform. I'm going to try various things to five both easy access to it and moderate protection
"I miss the old times where infiltrating, err... storming into RED hideouts was a footman's job. No cart, no bomb. Well, seem's those pesky fellows are again focused on some evildoing in a remote mountain. Let's see what should be done."
Multi stage vanilla control point in pre alpha state. I've done some texturing and displacement job on the first stage to give an idea of the general atmosphere (props have to be retextured, though). The setting will feature frail wooden structures clinging on the cliffs and many deadly chasms. Last part is still on design phase but the first playable alpha featuring all three stages is due soon
There are 7 control points in the current layout. The last one is still in design phase, the idea being of a mobile platform. I'm going to try various things to five both easy access to it and moderate protection

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