[WIP]cp_timber

MungoKing

L3: Member
Jul 12, 2008
148
47
Everything seems pretty well balanced, besides what seems to be an unnecessarily long tunnel in between B and A, so that even when one of the points were halfway capped or less, people would just give up on it. The major issues on the map at this point is optimization. You need some serious optimization around C and A, and the whole map in general. Hope that helps!
 

cornontheCoD

L420: High Member
Mar 25, 2008
437
70
Thanks, Mungo. I have made the mistake of not learning about optimization before I started my map. The way I built it, it is very hard to optimize :bored: (stupid on my part). I will try and see what else I can do to optimize more.