Lately I'm getting these weird shadows appearing out of nowhere Notice how the shadow is not pixelated at all, while this wall texture has a a lightmap scale of 16 Anyone knows what could be causing this?
I tried with normal & final and the results are the same. I should mention that these lighting glitches appeared at a certain point in the development, but I don't know when exactly, so it's probably caused by something in the map than compiling.