vsh_facility

VSH vsh_facility rc3t1

Phe

aa
Aug 4, 2015
85
70
Phe updated vsh_facility with a new update entry:

rc2

  • Fixed missing particles.
  • Updated Boss' Ability UI.
  • Readjusted Mecha Hale's voice filter to make it more legible.
  • Nerfed Boss' health gain against more than 32 players.
  • Fixed Mecha Hale having bigger attack range than Saxton Hale.
  • Removed Mercs' lines which don't make sense in the context of the map.
  • Fixed viewmodel animation bugs related to the Eye Laser.
  • Utilized previously unused voice lines.
  • Various minor bugfixes.
  • Fixed the bug that caused Mecha Hale...

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Phe

aa
Aug 4, 2015
85
70
Phe updated vsh_facility with a new update entry:

rc3t1

  • RPS now deals x5 damage you dealt this round, instead of always killing Hale.
  • Added Brave Jump Cooldown (3 seconds).
  • Firing Eye Lasers blocks Charge, slows you down and reduce Brave Jump's force while active.
  • Eye Lasers no longer provide 50% damage resistance.
  • Replace the Sapper's Mark for Death with slowing Hale down and weakening his Brave Jump.
  • Changed Hale's Health Formula beyond 23 mercs (thanks Megascatterbomb).
  • Minor bugfixes, code optimizations and...

Read the rest of this update entry...