CP villa_assym a8

How dare RED not invite BLU to their exclusive party!

  1. zahndah

    aa zahndah professional letter

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    villa_assym - How dare RED not invite BLU to their exclusive party!

    Im going to be entering the assym 2 contest!

    This is a Steel-Type control point map with 4 control points.

    A- The gardens
    B- The patio
    C- The Workhouse
    D- The Room

    When D is captured BLU win the party.

    Have some images:
    cp_villa_a80000.jpg cp_villa_a80001.jpg cp_villa_a80002.jpg cp_villa_a80003.jpg cp_villa_a80004.jpg cp_villa_a80005.jpg cp_villa_a80006.jpg cp_villa_a80007.jpg
     
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    Last edited: Dec 23, 2016
  2. zahndah

    aa zahndah professional letter

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    B and C are completely redone. There is now another connector between B and A to make it more natural to transfer between them. More / better signage. RED now have multiple forward spawns. Blu teams spawn is slightly detailed now for fun. D is a bit different too.

    New screens in overview and OP

    Read the rest of this update entry...
     
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  3. zahndah

    aa zahndah professional letter

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    Last might still be too easy to cap. C should be pretty hard now and in theory B will be less swarmy. Red last spawn is moved and they only have two spawns now. There is a door to make rushing D after A harder, and also a 96hu ledge added for similar reasons.

    C is completely revamped but still might be pretty bad. I'll update screens and stuff in OP and overview.

    Read the rest of this update entry...
     
  4. zahndah

    aa zahndah professional letter

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    Small update hopefully should make going places more intuitive and make rushing points much harder. Also B should be a bit better.

    I've updated screenshots and stuff in OP and Overview.

    Read the rest of this update entry...
     
  5. zahndah

    aa zahndah professional letter

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    ehhhh. I like A point and Blu spawn, but they arent half done and i dont at all like how the rest of the map looks.

    Very different a4, havent updated this in an age.
    Ill update OP and that.

    Read the rest of this update entry...
     
  6. Shark!

    Shark! L1: Registered

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    It looks nice, but it could use some better detailing and texturing in some areas. If you need extra manpower, maybe I could lend a hand?
     
  7. Shark!

    Shark! L1: Registered

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    I'm currently helping a friend get his map out of dev-texture hell. Here are some examples of what I can do.
     

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