Unstoppable Leak

Discussion in 'Mapping Questions & Discussion' started by Mushroom Overlord, Nov 5, 2016.

  1. Mushroom Overlord

    Mushroom Overlord L1: Registered

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    Second post on this website.
    My map is surrounded by nodraw, which is surrounded by a skybox. the map will not have walls, as it will feel like an open area. The compiler says there is a leak, but gives no cordinates. All entities are above ground, and half of the entities are just the grey boxes. Anybody know how to fix this?
     
  2. sooshey

    aa sooshey :3c

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    Leaks don't have coordinates. Sometimes an entity at certain coordinates reports the leak, meaning if you move/delete that entity and it was inside your map bounds, that will not make the leak go away. To solve it, go to Map > Load Pointfile and follow the red line that appears. It will point to your leak so you can patch it up with a world or skybox brush.
     
  3. Mushroom Overlord

    Mushroom Overlord L1: Registered

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    I dont have pointfiles. The program asks me to select one.
     
  4. sooshey

    aa sooshey :3c

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    If you tried to compile and you have a leak, it should have made one. When it asks if you want to load the default pointfile, did you say yes?
     
  5. Mushroom Overlord

    Mushroom Overlord L1: Registered

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    It did not offer me a chance to load a "default" pointfile
     
  6. sooshey

    aa sooshey :3c

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    Can you post your compile log?